[3D CV 연구] 3DGS SuGaR sugar_model.py _covert_vertex_colors_to_texture
3DGS SuGaR sugar_model.py _covert_vertex_colors_to_texture
3DGS SuGaR sugar_model.py _covert_vertex_colors_to_texture
surface_mesh_to_bind = o3d_mesh & n_points = len(triangles * n_gaussians_per_triangle
3DGS SH2RGB
3DGG affine apprximiation of the projective transformation
[논문리뷰] High-quality Surface Reconstruction using Gaussian Surfels