[논문리뷰] 3D Gaussian Splatting for Real-Time Radiance Field Rendering
3D Gaussian Splatting for Real-Time Radiance Field Rendering
SIGGRAPH 2023. [Paper] [Page] [Github] Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis Inria | Max-Planck-Institut für Informatik 8 Aug 2023
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